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FMP Project Breakdown

  • Jacky Chim
  • Feb 1, 2020
  • 1 min read

Updated: Sep 8, 2020


FMP Project - Manic Voyage:


Subtle Guiding Lights:


Subtle Colour Contrast:


Lounge Breakdown:


Art Deco Design Language and Consistency:

Bold, sharp angles and patterns were the main driving force behind a lot of the designs.

Consistency is key and makes the overall environment more believeable. I tried to stay consistent as possible with texturing and shapes:


Screenshots:

Set Development:

Entrance:


Reception Desk:


Lounge:


Pod Set Development:


Modular Pieces for the Pod Set:


Materials:


Floor Debris:

I used debris to further popoulate the floor, some of the debris like the tiles and papers were simply baked onto a plane. Others were normal models. I also used the prefab feature to group rnadom debris so it was easier to scatter and saved a lot of time.

Floor:

By using a combination of vertex paint and decals, I made the basic wooden floor look a lot more interesting:

This enabled me to make the floor look more visually pleasing:

Vertex painting was also used in other areas such as adding frost and dirt to the windows:


Wall Variations/Modular Wall Pieces:

Variation is key to an enviornment so I made quite a few modular piece variations to ensure the walls don't look too bland (like the top image). These also helped to break up and hide the wallpaper texture seams.


 
 
 

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